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  • VIGIL

    1 Episode | 44 minutes | A irdate: Dec. 8th , 2019 "SPANK ME WITH A COPY OF HUCK FINN." The Robot Co-Op gang teams up with JJ from Residence of Evil to dive into the terrifying Enemies demo for VIGIL! Developed by Moonglint, VIGIL aims to resurrect the classic fixed camera angle survival horror genre with its chilling atmosphere, tense gameplay, and a nostalgic nod to the golden age of horror gaming. Rick, Topsy, Flux, Pickles, and JJ explore the eerie demo, battling creepy enemies, solving puzzles, and roasting every scare along the way. Can this indie gem bring back what survival horror fans have been craving?

  • Suite 776

    1 Episode | 2 hours, 24 minutes | A irdate: May 24th , 2020 "JUST WRITE DOWN WHAT YOU'RE MAD AT AND I'LL FIX IT." JOIN THE MEMBERS-ONLY MEMORY CORE TO WATCH Rick, Flux, and Cylon braved yet another haunting experience in Suite 776, a short indie horror game. As they explore the claustrophobic corridors of this cursed living space, they can’t help but marvel at how the horror genre has a knack for turning faulty lighting and unhinged tenants into game mechanics. Rick leads the charge with his usual skepticism, muttering about how this is just another riff on PT but with more keys to find. Flux keeps the mood light by theorizing about the building's nonexistent HOA and questioning whether the ghost's backstory is just a tenant dispute gone too far. Cylon, meanwhile, dives headfirst into every jump scare, screaming like a malfunctioning alarm clock. The gameplay has a mix of cryptic puzzles and spooky set pieces, but for this crew, it was all about roasting every trope along the way. Marcy, the ghostly antagonist, gave them plenty of material to riff on as they debated whether she was more terrifying as a vengeful spirit or just a really bad interior decorator. With a runtime that’s shorter than most haunted tours, Suite 776 doesn’t overstay its welcome, but the crew debated if it brought anything new to the table. Ultimately, the consensus was: it’s fine. The scares are there, but the innovation isn’t—making this one more ghost story in an overpopulated genre graveyard. GAME BIO: Suite 776 is a horror adventure video game, wherein you must solve the mystery of a strange apartment. Developed by Stanislaw Truchowski, this well-done indie game is fairly reminiscent of the Silent Hill P.T. demo. However, it still has a unique atmosphere that makes it highly replayable.

  • The Indifferent Wonder of an Edible Place

    1 Episode | 34 minutes | A irdate: May 29th , 2020 "WE'RE IN THE SWIMMING POOL OF TELEVISION MADNESS!" JOIN THE MEMBERS-ONLY MEMORY CORE TO WATCH Rick, Flux, and Cylon take a surreal journey into The Indifferent Wonder of an Edible Place, a wildly avant-garde interactive experience from Space Backyard. As they attempt to "play" this bizarrely unclassifiable project, the gang struggles to make sense of its abstract visuals, cryptic narrative, and lack of traditional gameplay mechanics. Is it art? Is it commentary? Is it… even a game? Ultimately, they conclude it’s a fever dream wrapped in interactive confusion. Between the laughs, existential bewilderment, and philosophical debates, this is one playthrough—or non-playthrough—you won't want to miss. Expect hilarious riffs on everything from indie game design to the absurdity of calling this an "edible" anything. GAME BIO: The Indifferent Wonder of an Edible Place is a story about a building eater consuming a tower in a town condemned to be removed from history. It ponders the violence of erasure and the profound grief of surviving at the edge of despotism, when places of entangled heritage are willfully effaced.

  • Death Courier

    1 Episode | 41 minutes | A irdate: May 24th , 2020 "I'M HAVING SO MUCH MORE FUN WITH THIS THAN DEATH STRANDING, IT'S RIDICULOUS." Rick, Flux, and Cylon take on the Death Stranding knockoff you never knew you didn’t want: Death Courier. What starts as an ambitious indie homage quickly devolves into chaos as the gang gets stuck in level geometry, falls through the map, and grapples with gameplay mechanics that seem allergic to functioning properly. Rick’s patience wears thin as the game’s physics fail spectacularly, while Flux speculates whether the developers just hit “save” before testing anything. Cylon, ever the optimist, finds endless entertainment in how hilariously broken the entire experience is. The trio’s biting commentary turns this trainwreck into comedy gold as they question why anyone would willingly deliver packages in a virtual world where reality itself is optional. If you enjoy seeing broken games pushed to their limits—or just want to laugh along with the carnage—this is one stream you don’t want to miss. The only thing more fragile than the packages in Death Courier is the game itself. GAME BIO: Death Courier  is a first-person indie horror game centered on delivering packages through eerie, hostile environments. Players take on the role of a courier whose routine job gradually unravels into a nightmarish experience filled with unsettling encounters. The game emphasizes atmosphere, exploration, and tension over direct combat. Environmental storytelling and sound design play a key role in building dread as each delivery escalates the danger. Death Courier  fits squarely within the modern wave of minimalist, short-form indie horror experiences.

  • Resident Evil HD Remaster (2015)

    12 Episodes [FULL GAME] | 1 0 hours, 30 minutes | Airdate: Jan 27, 2015 "THANKS FOR THE C%CK BLOCK, CAPTAIN WHISKERS!" It all starts here: Rick and Topsy's very first plunge into survival horror and their very first full game riff as Incognito Gaming Warriors XP! Long before they became the snarky Robot Co-Op, this playthrough of Resident Evil HD Remaster kicked off the grand experiment: could a former zombie-slayer and his robotic popcorn buddy survive the Spencer Mansion’s undead horrors with nothing but sardonic wit and questionable puzzle-solving skills? Turns out… kinda? GAME BIO: Resident Evil HD Remaster  is an enhanced re-release of the 2002 Resident Evil  remake, developed and published by Capcom. Set in the Spencer Mansion, the game follows members of S.T.A.R.S. as they investigate a series of brutal murders, uncovering biological experiments tied to the Umbrella Corporation. The Resident Evil HD Remaster  trailer highlights upgraded high-resolution visuals, improved lighting, remastered audio, and optional modernized controls, while preserving the series’ classic fixed-camera survival horror design, puzzle-focused gameplay, and limited-resource tension that defined early Resident Evil  titles.

  • Them & Us

    1 Episode | 3 hours, 34 minutes | A irdate: May 10th , 2020 "I'M GONNA SHARE MY M&Ms WITH THEM & US AND LISTEN TO EMINEM." Rick, Flux, and Topsy Bot 5000 dive headfirst into the atmospheric survival horror Them & Us! This indie gem takes heavy inspiration from classics like Resident Evil and Silent Hill, delivering fixed-camera dread, puzzles, and plenty of zombie mayhem. The crew critiques its throwback charm, cheesy dialogue, and the eerie mansion that feels like it’s been ripped from the nightmares of a 90s gamer. Watch as Rick struggles with tank controls, Flux roasts the game's design choices, and Topsy finds a way to turn every jump scare into an opportunity to mock Rick’s reactions. Can they survive the onslaught of undead and uncover the mansion’s secrets, or will Rick lose it when the key he’s looking for turns out to be behind yet another locked door? GAME BIO: Them & Us  is a survival horror game developed by TendoGames, inspired heavily by classic PlayStation-era horror design. Set in a remote mansion following a mysterious bus crash, the game emphasizes fixed camera angles, limited resources, and deliberate pacing. Players explore interconnected environments while solving puzzles and fending off grotesque enemies with scarce ammunition. The game offers both classic tank controls and optional modern movement, catering to old-school and contemporary players alike. Known for its unapologetically retro structure and oppressive atmosphere, Them & Us  serves as a modern homage to early Resident Evil  titles.

  • Sonic The Hedgehog HD

    1 Episode [FULL GAME] 2 hours | A irdate: Feb. 16th , 2020 "0.5% OF THE INTERNET IS SONIC PORN." It’s the beginning of an epic journey! Rick, Flux, and Cylon kick off The Rise and Fall of Sonic the Hedgehog, a new series where they’ll play through the entire Sonic franchise—from the glorious 2D classics to the... uh... “experimental” 3D years. In this first installment, the gang tackles Sonic the Hedgehog (in HD!), revisiting the game that started it all. With its blazing speed, iconic zones, and slightly confusing spring physics, it’s a nostalgic trip back to the Sega Genesis era. But don’t let the charming Green Hill Zone fool you—this series is going to get messy as we venture into the less celebrated chapters of Sonic’s history. Can Rick, Flux, and Cylon survive the blue blur’s highs and lows? Only one way to find out. GAME BIO: Sonic the Hedgehog  is a 2D platform game developed by Sega and released in 1991 for the Sega Genesis. The game introduced Sonic, a blue anthropomorphic hedgehog designed around high-speed platforming, momentum-based physics, and looping level design. Players race through side-scrolling stages to stop Dr. Robotnik from capturing animals and conquering the world using robotic machines. Sonic the Hedgehog  became a defining title of the 16-bit era and established Sonic as Sega’s flagship mascot, helping shape the identity of the Genesis platform.

  • Sonic & Knuckles HD

    1 Episode [FULL GAME] 3 hours, 48 minutes | A irdate: Mar. 28th , 2020 "PRIDE & PREJUDICE & KNUCKLES." The Rise & Fall of Sonic the Hedgehog marathon keeps rollin’ as Rick, Flux, and Cylon jump straight from Sonic 3 into Sonic & Knuckles! It’s a direct continuation, but now with the most rad echidna in gaming—Knuckles, the wall-climbing, gliding, no-nonsense rival-turned-hero! With even larger levels, mind-blowing visuals (for the time), and an epic final showdown with Mecha Sonic and Doomsday Zone, Sonic & Knuckles takes everything to next-level heights. The gang is feeling the hype—at least, until the horrors of Sandopolis Act 2 set in. Nothing says fun like an endless, slow-moving sand deathtrap, right? Between Sonic’s Super Saiyan escapades, Knuckles' absolute betrayal, and some of the best music in the series, this one is a wild ride. Will Rick, Flux, and Cylon power through to the legendary Doomsday battle, or will they be buried alive in Sandopolis despair? There’s only one way to find out! GAME BIO: Sonic & Knuckles is a 1994 platformer developed by Sega Technical Institute and published by Sega for the Sega Genesis. The game is unique in that it uses "lock-on technology," allowing players to combine it with Sonic 3 to create the definitive Sonic 3 & Knuckles experience. With two playable characters, massive levels, and the first-ever Super/Hyper Knuckles, Sonic & Knuckles is widely regarded as a classic of the 16-bit era.

  • Jack is Missing

    1 Episode | 29 minutes | A irdate: Mar. 29th , 2020 "THE FLUID IS IRRELEVANT." It’s time to delve into the unsettling world of Jack is Missing, a psychological horror game that feels a little too real… and a lot too neckbeardy. Rick, Flux, and Cylon tackle the role of a protagonist whose messy apartment is only matched by his messy, possibly murderous, psyche. As they piece together clues about the disappearance of a woman named Jack (yes, that’s her name), they’ll wade through a disturbing narrative filled with uncomfortable truths about toxic behavior and unsettling obsessions. Expect plenty of sarcastic commentary as the gang roasts the protagonist’s cringe-worthy inner monologue, questionable life choices, and his overly intimate relationship with his anime pillow collection. Is this a deep psychological thriller or a tutorial on how to become the worst person imaginable? You decide. If you’re into indie horror, social commentary, and dark humor, don’t miss this exploration of one of the weirdest games we’ve ever streamed. Also, don’t forget to tell us how fast you’d run if this guy showed up on Tinder! GAME BIO: Jack Is Missing  is a 2016 first-person psychological horror game developed by Missing Game Studio. Players explore a dark, abandoned house while searching for their missing friend, Jack, uncovering disturbing clues along the way. The game emphasizes atmosphere, environmental storytelling, and slow-burn tension over combat or traditional puzzles. Its minimalist design relies on lighting, sound, and sudden tonal shifts to create unease. Often compared to short-form indie horror experiences of the mid-2010s, Jack Is Missing  is remembered for its oppressive mood and unsettling presentation.

  • Noctropolis

    2 Episodes [FULL GAME] 11 hours, 13 minutes | A irdate: April 5th , 2020 "CAN YOU MAKE THE PENIS BECOME THE BIG PENIS?" Noctropolis, the cult-classic FMV point-and-click adventure from 1994, offers a wild ride through campy, gothic storytelling, and Rick, Flux, and Pickles are here to laugh, cry, and probably scream a little as they tackle its bizarre twists and turns. Step into the shoes of Peter Grey, a washed-up bookstore owner who gets sucked into the comic book world of Noctropolis—a dark, dystopian city plagued by over-the-top villains and questionable acting. From the awkward dialogue to the hilariously absurd puzzles, the gang dives headfirst into the neon-lit chaos, constantly asking, "What were they thinking?" Can Peter and his reluctant companion, Stiletto, stop the forces of evil, or will they be lost in this 90s fever dream of hammy performances and clunky mechanics? Expect plenty of sarcastic commentary, FMV roasting, and maybe even a few jokes about Peter Grey being the most unintentionally relatable sad sack protagonist. It's retro gaming at its most wonderfully ridiculous! GAME BIO: Noctropolis is a 1994 MS-DOS third-person adventure game by Flashpoint Productions and published by Electronic Arts. The player assumes the role of the character Peter Grey, a lonely bookstore owner who winds up in the world of his favorite comic book.

  • We Don't Talk About It

    1 Episode | 43 minutes | A irdate: April 8th , 2020 "THIS MAY NOT BE A GAME." JOIN THE MEMBERS-ONLY MEMORY CORE TO WATCH Rick and Cylon stumble their way through We Don’t Talk About It, an avant-garde experience that barely qualifies as a video game but definitely qualifies as a head-scratcher. Equal parts art installation and cryptic storytelling experiment, the game(?) takes our robotic duo on a journey through eerie environments, abstract visuals, and a narrative that’s less “told” and more “implied." As Rick and Cylon try to make sense of this surreal, fragmented tale, they can’t help but roast the lack of gameplay and the overwhelming artsy vibes. Is it deep? Is it nonsensical? Is it even a game? The duo’s hilarious banter strikes a perfect balance between existential pondering and straight-up mockery of the experience’s pretentiousness. If you’re a fan of weird indie titles, surreal storytelling, or just laughing at the absurd, this is one stream you won’t want to miss. Come for the mystery; stay for Rick and Cylon trying to figure out why this was made. GAME BIO: We Don't Talk About It is the sequel to psychological horror game Rot, released last year. The game is about how hard it can be to express yourself, both in person and in art.

  • Carrier

    1 Episode | 1 hour, 38 minutes | A irdate: April 8th , 2020 "EVERYTHING'S COVERED WITH PLANTS AND MY EYELIDS HAVE FALLEN OFF ." After a day of nonstop gaming, Rick and Cylon wrap up their marathon with Carrier, the surprisingly atmospheric survival horror title for the Sega Dreamcast. With a plot that involves a deadly virus breaking out on a mysterious ship, the duo faces creepy enemies, bizarre twists, and clunky controls. It's a brief, weird trip into a game that's part Resident Evil, part what the heck is going on here? From funky mechanics to unnerving visuals, they wrap up their marathon in style, though their confusion about this cult classic might just last longer than the stream itself. Tune in for a late-night exploration of the Dreamcast's weird side, complete with plenty of snark and laughs! GAME BIO: Carrier (キャリアー, Kyariā) is a survival horror video game for the Dreamcast, notable in part for being fully 3D - then still a rarity for survival horror games, which mostly displayed 3D characters over pre-rendered backgrounds. In Carrier, players assume the separate roles of an investigation team that was split up from a surprise attack.

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