Hitman (2016)
- Rikk Wolf
- Apr 26, 2016
- 1 min read
Updated: Jan 31
"SOMEONE CALL AN EXORCIST!"
After barely surviving the crimson corridors of Resident Evil, Rick & Topsy trade zombies for zero-emotion murder machines in Hitman (2016)—a soft reboot that would accidentally become one of the most beloved staples of both Incognito Gaming Warriors XP and Robot Co-Op for years to come. As the curtain rises on Agent 47’s episodic globe-trotting murderfest, the duo discovers the true joy of this bald blank slate’s world: absurd disguises, Rube Goldberg kill-chains, and the sort of sociopathic calm that makes Mr. Clean seem unhinged. From botched stealth kills to unintentional massacres involving expired spaghetti sauce, this inaugural outing sets the tone for what Hitman would become in their universe: a comedy of errors dressed up like a murder simulator. It’s fashion. It’s stealth. It’s fashionable stealth. Welcome to the beginning of an Agonywolf obsession. GAME BIO: Hitman is a 2016 stealth action game developed by IO Interactive, serving as a soft reboot of the long-running Hitman series. Players assume the role of Agent 47 as he carries out assassinations across large, sandbox-style locations around the world. The game emphasizes player freedom, social stealth, and emergent gameplay through disguises, environmental kills, and improvised strategies. Released episodically, each mission is designed for replayability with multiple approaches and escalating challenges. Hitman (2016) marked a return to the series’ methodical roots while laying the foundation for the modern World of Assassination trilogy.


