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Those Who Remain

Updated: Feb 4

1 Episode | 2 hours, 35 minutes | Airdate: Dec. 6th, 2020
"WONDER AROUND
IN THE WOODS
AND REMEMBER
YOUR STUPID

It’s time to dim the lights and crank up the confusion in this Members-Only Memory Core exclusive, where Rick, The Picklenaught (Pickles 2.0), and Cylon take on the eerie, awkward, and frequently baffling horror title: Those Who Remain.


What starts as a seemingly standard psychological horror trip through dark, empty streets quickly spirals into light-based puzzles, moral judgment segments, and a narrative that’s trying very hard to be Silent Hill, Alan Wake, and a meaningful metaphor all at once—with mixed results.


The gang does their best to survive not only the shadow monsters, but the game’s abrupt tonal shifts, hilariously stiff animations, and dialogue that could use a flashlight of its own. It’s a one-and-done dive into indie horror purgatory—awkward, atmospheric, and just cryptic enough to fuel a full stream of Robot Co-Op nonsense.

GAME BIO:

Those Who Remain is a psychological horror game developed by Camel 101, set in the cursed town of Dormont where darkness is deadly and morality is… graded? Players must navigate surreal environments, avoid shadow-dwelling entities, and make “choices” that impact the story—though what those choices mean is up for debate. Moody, weird, and janky in just the right places, it’s a perfect candidate for a Robot Co-Op roast.



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