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Resident Evil: Dead Aim

  • Feb 26, 2021
  • 1 min read
2 Episodes [FULL GAME] 9 hours, 13 mins. | Aired Feb. 26th, 2021
"OH GOD, THIS SUCKS. OH... OH NO."

Rick goes solo to raise cash for a new cinema camera on a special Resident Evil: Dead Aim playthrough! This lesser-known Resident Evil entry combines fixed-camera survival horror with first-person shooting mechanics, offering plenty of opportunities for Rick’s witty commentary and signature brand of chaos. Guiding Bruce McGivern through the Umbrella-infested Starlight cruise ship, Rick critiques the game’s clunky controls, dated graphics, and hilariously B-movie dialogue while still appreciating the unique mix of gameplay styles.


Rick leans into the absurdity, riffing on Bruce’s questionable one-liners and the over-the-top zombie and mutant designs. From puzzling encounters to unexpected jump scares, Rick keeps the audience entertained with his sharp humor and improv skills. This quirky Resident Evil gem might not be the franchise’s finest, but with Robot Rick-Op at the helm, it’s an absolute blast. GAME BIO:

Resident Evil: Dead Aim is a 2003 survival horror spin-off released for the PlayStation 2. Players control Bruce McGivern, a U.S. Strategic Command agent investigating a zombie outbreak aboard a luxury cruise ship. Combining third-person exploration with first-person shooting mechanics, Dead Aim stands as one of the franchise's more unusual entries and a precursor to ideas later explored in Resident Evil 4.


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