Mega Man X
- Rikk Wolf
- Jul 6, 2019
- 1 min read
Updated: Jan 31
"WHY DIDN'T THEY
EVER MAKE A
JRPG CALLED
'CLIFF
STANDER'...?"
Rick and Cylon blast through the finish line with 100% completion of Mega Man X! What started as a nostalgia-fueled trip down SNES memory lane quickly turned into a gauntlet of hidden upgrades, pixel-perfect jumps, and boss fights that hit harder than they remembered. From Heart Tanks to Sub Tanks, to every armor piece and the secret Hadouken, they leave no power-up behind—and no Maverick standing.
It's a full-on X-athon of pain, perseverance, and precision platforming, and the duo somehow manages to emerge victorious. Whether you're a longtime Mega Man X fanatic or just here for the robo-rage, this finale is everything a 16-bit hero’s journey should be—loud, stylish, and totally charged. Bonus: Witness the birth of both "Bat Farming" and "Cliff Standing"! GAME BIO: Mega Man X (1993) is Capcom’s revolutionary SNES entry in the Mega Man franchise, introducing a darker tone, faster gameplay, wall-jumping mechanics, and X's signature upgradeable armor. Players take on eight Maverick bosses and ultimately face Sigma in a high-stakes rebellion of rogue Reploids. With secret items like the Hadouken, tight controls, and one of the best soundtracks in gaming history, Mega Man X remains a staple of action-platforming perfection.


