Among Us
- Jan 10, 2021
- 1 min read
"JOHN CARPENTER
IS SUS."
Rick, Pickles, Flux, and Johnny Cylon boot up Among Us for a classic, chaotic throwback stream — playing with viewers, accusing friends, lying poorly, and immediately forgetting what task they were pretending to do.
It’s loud. It’s dumb. It’s deeply familiar. As the crew spirals into emergency meetings and wildly confident false accusations, the vibe becomes unmistakable: this isn’t just a game — it’s a pandemic artifact. A time when everyone was inside, on voice chat, desperately trying to socialize through little jellybean astronauts and bad alibis.
Rather than fight the dated energy, Rick and the gang fully lean into it — treating the match like a digital time capsule of lockdown chaos, boredom-fueled friendships, and the universal suspicion that someone is always lying. GAME BIO:
Among Us is the multiplayer social deduction phenomenon that defined the COVID-era gaming landscape. Players work together to complete tasks aboard a spaceship while secretly hunting for impostors sabotaging the mission from within. Simple mechanics, heavy reliance on voice chat, and endless paranoia turned it into a global lockdown staple — and an unintentional snapshot of a very specific moment in time.


